tactilelearner: (Unleashed)
Rogue ([personal profile] tactilelearner) wrote2020-12-31 11:29 pm

Permissions / Powers - ( ooc )

Permissions / Powers

For the canon-blind:
Rogue is a mutant. Skin-to-skin contact with her results in pain, potential loss of consciousness, possible coma and/or death, depending on her mood, the amount of contact, and the length of contact. The more upset she is, the more damage she does unintentionally. When she touches someone, she acquires their personality, current emotions, physical and mental abilities, memories, and powers. Physical abilities not related to powers are retained as muscle memory. Everything else fades into dormancy depending on how long the touch was and how much Rogue concentrates on keeping the power active. During a fight, for instance, she holds onto powers much longer than accidental touches during daily life because it's important to keep those powers. She technically sees every memory a person has every time she touches them, however it's a lifetime in a matter of minutes. Therefore, most of it speeds by. Only select scenes make an impression in her mind. The longer she holds onto someone, the more she sees clearly.

These powers are a pretty big deal, so there will not be any skin-to-skin contact between Rogue and another character without prior discussion with the other player.

For those who Rogue comes into contact with, I ask the following be filled out:

Abilities picked up: I'm more than happy to limit what Rogue picks up by player preference. Just list what she's leaning and whether it's physical or mental and whether you'd prefer she keep it (for physical) or not.
Powers: Same as above. No need to go into detail as long as we either discuss it or the powers are described in your app.
Memories: This is really, really important. I need a bullet point list of three "scenes" (probably no more than a couple minutes each) that Rogue would see. They could be mundane, they're likely to be traumatic or highly emotional, but I'll stick to whatever is listed here.
Reaction: This one's really important too. While the personalities Rogue takes go dormant in her mind, they're never gone unless removed by a telepath. When she takes too many, the personalities overwhelm her. I need to know what your character would do at being trapped and having a chance at freedom. Whether they'd try to control what was holding them in, try to destroy it, or, in the possible case of those who let her touch them, support her against the other personalities.

elissacousland: (Default)

Memories and Reaction

[personal profile] elissacousland 2014-08-22 07:44 pm (UTC)(link)
Memories:
1. Realizing that your family home is being attacked. Realizing that the attackers are wearing the shield device of a man who has long been a family friend. In other words - the Noble Human Female origin form Dragon Age: Origins.

2. Facing the Archdemon atop Fort Drakon. Grabbing up a two-handed sword, running to the large, tainted beast, and sliiiiding as you slice open its throat in a long gash. Later, stabbing the sword into the dragon's brain to finish it off. In other words - One of the possible endings of Dragon Age: Origins.

3. Making love with Haytham by the light of a single candle and watery moonlight filtered through an open porthole.


Reaction:
Elissa would try to take control, if she was able. Killing her 'host' would be ridiculously unwise, so she would, instead, try to take control. In the event of a stronger, 'evil' personality trying to gain the upper hand, she would work with others to subdue it.